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Thursday, April 21, 2011

Everquest I & II (EQ)

Basic Information and Demographics 
Play EverQuest
EverQuest has two volumes which include their own numerous expansion packs. There is Everquest House of Thule, and EverQuest II Destiny of Velious. ( "Massively Multiplayer Online Role Playing Game EverQuest" ) EverQuest II can be played for a 3 day cosecutive trial for 5 dollars, Both EverQuest I & II offered a 30 day free trial. EverQuest is a fantasy MMORPG developed by Sony Online Entertainment, release March 16, 1999 which can be played on both Windows and Mac OS X platforms ( "EverQuest - Wikipedia, the free Encyclopedia"). The average age of the Everquest player is 25.6 with the female players being significatly older, about 84% of EverQuest players are male, and 16% are female due to this 2005 study (Yee). About 30% of players are students, and 36% work in a technology field, results scatter around the next top jobs of EverQuest plays like engineering, general management, sales, government, and Arts. 

Storylines 
EverQuest I takes place in Norrath with a high content of storyline all base on each expansion adding the vast collection of the story. It's not a set storyline that is made but what you choose to make of Norrath on your journey. 
Norrath 
EverQuest II story line takes place five hundred years after EverQuest I. The gods withdraw from the world, Norrath, due to mortal incursion. On Norrath dark elves and orcs began destroying Faydwer, location in the Timorous Deep , while other evils ravage Antonica, a continent. EverQuest II takes place in the  "Age of Destiny" where the Queen Antonia Bayle is a benevolent sorceress who welcomes all goodly races to her city to help rebuild Norrath. The Overlord of Freeport, Lucan D'Lere, a centuries-old fallen paladin, rules the evil races and plans to conqour Norrath ("Everquest II - Wikipedia, the free Encyclopedia"). 

In Game Information 
In Game Race Selection EQ II
There are 16 races and 16 classes in Everquest I, ("EverQuest - Wikipedia, the free Encyclopedia"). Everquest is the larger providing online game for races and classes. The races for Everquet are barbarians (a human like race), dark elfs, drakkins (humans with some dragon bloodline), dwarfs, erudite (ancient humans), froglok (frog humanoids), gnome, half elfs, halflings, humans, high elfs, iksars (reptile humanoids), ogres, trolls, vah shirs (cat humanoids), and wood elfs (Nerishau).  Each race has a small amount of race abilities and can only play certain classes. Everquest II introduces 4 new races the fae, kerra ( the new vah shirs), arasai (darklings), and ratonga (mouse humanoid) (EverQuest II "Player Races). 
EQ II Class Selection
(Necromancer)
Now there are sixteen classes in EverQuest, they will be divided up but what userage they are good for in the game. The tank classes, which are the members with the high number health points and heavy armor, are warriors, shadow knights, and paladins. The damage dealers, the characters that deal the highest damage the fastest, are beastlords, berserkers, monks, rangers, and rouges. Caster classes, use their powers called mana to create attacking spells, are wizards, magicians, and necromancers.  Enchanters and bards provided crowd control, which is the ability to keep multiple enemies from attacking the party. Clerics, Druids, and Shaman are the healers in the game, that is self explanatory. 
EQ I Race Selection
In EverQuest II they add in quiet a number of classes but put them under the guildelines of EverQuest I. Brads have troubardors, and dirges, clerics have templars, inquisitors. Druids have fury, and wardens, enchanters have illousionists and coercers. Monks have monks, and bruisers, rouges have swashbucklers, assassins, and brigands. Shamans have mystics and defilers, sorcerers have wizards, and warlocks. Summoners have conjurors and necromancers, lastly warriors have guardians and berserks. Shadowkinghts, rangers and paladins still exisit in Everquest II as well (Everquest II "Player Classes").

The first EverQuest was based on the guild system where EverQuest II now has Factions; good, neutral, and evil, but it too includes a guild system, though your guilds will be filled with those of the same faction. EverQuest is known for having both storyline quests and having servers dedicated to PVP, these servers are known as "red" servers and you can enter them once you reach level five ("Everquest - Wikipedia, the free Encyclopedia").

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